Just keep it maxed, and worry about the other skills only after you have maxed it. Treat Injury 4: Not only is this skill crucial to your early to mid-game survival, but it will also be utilized in quite a few important dialogue skill checks.If you want the best experience you need to always focus on maxing out persuade! If you slack off on leveling persuade, well, you're not utilizing the best build to its fullest. Persuade 4: Almost every bit of dialogue in this game demands a high charisma attribute and persuade skill.Here is why you need your skills to be leveled this way in an easy-to-read format: "Tharsis" Video Game Review: Has Survival in Space Ever Been This Challenging? Either way, start this sucker here to get all you can out of the plot for the game. This skill can stay at 18, but it can also be leveled in conjunction with your wisdom as it affects many of your mind-altering Force powers. Charisma 18: As always, the all-important skill of charisma is going to come into play all throughout your game.Put all of your attribute points that you earn from leveling into it if you want, it won't hurt to get it as high as possible. However, we need to get it to 18 through leveling later in the game because all of your Force powers depend on it. Wisdom 16: Although the wisdom attribute is the bread and butter of the Jedi Consular, I find it way less important than charisma.We do not want that -1 debuff on our intelligence costing us necessary skill points! Intelligence 10: In KotOR I we used this same method so as to not lose out on any necessary skill points, and we are going to do the same here.The Jedi Consular can heal itself with both items and Force powers, so wasting points on health and dodging is useless. The Jedi Consular is not a ranged unit, nor does it need to have a large health bar. Dexterity and Constitution 8: Both of these are going to receive a -1 buff, but that is okay.10 is enough to get you by without sending you into an incurable death loop. You need at least some advantage in melee combat because of lightsabers being a must later on, but not so many points you start taking away from others. Strength 10: The only reason I have any skills placed in strength is to remove the -1 debuff.
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